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Tuesday, 14 December 2010

Gamers go gaga for "World of Warcraft: Cataclysm"

4 December 2010 - 02H21

File photo of gamers checking out the game 'World of Warcraft' at a games fair in Germany. Blizzard Entertainment on Monday said that the latest chapter in its winning "World of Warcraft" online computer game franchise sold more than 3.3 million copies in just 24 hours on the market.
File photo of gamers checking out the game 'World of Warcraft' at a games fair in Germany. Blizzard Entertainment on Monday said that the latest chapter in its winning "World of Warcraft" online computer game franchise sold more than 3.3 million copies in just 24 hours on the market.
Players represented by animated characters such as dwarfs, trolls, or humans explore, battle, and take on quests in the World of Warcraft online computer game franchise, a game made by Blizzard, a division of Activision.
Players represented by animated characters such as dwarfs, trolls, or humans explore, battle, and take on quests in the World of Warcraft online computer game franchise, a game made by Blizzard, a division of Activision.

AFP - Blizzard Entertainment on Monday said that the latest chapter in its winning "World of Warcraft" online computer game franchise sold more than 3.3 million copies in just 24 hours on the market.

"Cataclysm" snatched the crown for fastest-selling computer game from "Wrath of the Lich King" software released in 2008 as the second expansion to the franchise.

"We had to bring Azeroth to the brink of destruction in 'Cataclysm,' but the result was our best expansion yet," Blizzard co-founder and chief executive Mike Morhaime said, referring to game's fantasy world.

"Cataclysm" was released internationally on December 7.

More than 12 million people worldwide pay monthly subscription fees to play the massively multi-player online role-playing game.

Players represented by animated characters such as dwarfs, trolls, or humans explore, battle, and take on quests in the game made by Blizzard, a division of Activision.

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